Flag Enumeration
enum Flag : Enum<ScanText.Flag>
Options controlling how recognised text is rendered into a string.
Entries
APPEND_LOCALE
APPEND_LOCALE
Include the language each run of text was recognised in.
APPEND_TYPEFACE
APPEND_TYPEFACE
Include the font name, where the recogniser identified one.
APPEND_FONT_SIZE
APPEND_FONT_SIZE
Include the font size in points, where the recogniser identified one.
APPEND_FONT_SIZE_DIP
APPEND_FONT_SIZE_DIP
Include the font size in density-independent pixels.
APPEND_STYLE
APPEND_STYLE
Include text styling such as bold and italic.
APPEND_UNCERTAIN
APPEND_UNCERTAIN
Append color span for uncertain symbols.
Properties
entries
val entries: EnumEntries<ScanText.Flag>
Returns a representation of an immutable list of all enum entries, in the order they’re declared.
name
val name: String
ordinal
val ordinal: Int
Functions
or
infix fun or(other: ScanText.Flag): EnumSet<ScanText.Flag>
Combines two flags into a set.
valueOf
fun valueOf(value: String): ScanText.Flag
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
values
fun values(): Array<ScanText.Flag>
Returns an array containing the constants of this enum type, in the order they’re declared.